LCOV - code coverage report
Current view: top level - src - sdl_channel_bar.cc (source / functions) Hit Total Coverage
Test: app.info Lines: 45 45 100.0 %
Date: 2019-10-15 02:05:00 Functions: 9 9 100.0 %

          Line data    Source code
       1             : /*
       2             :  * sadplay - AdLib music player with graphics.
       3             :  * 
       4             :  * sdl_driver.cc - implementation for SDL channel bar.
       5             :  * 
       6             :  * Copyright (C) 2019 Marco Confalonieri <marco at marcoconfalonieri.it>
       7             :  *
       8             :  * This program is free software: you can redistribute it and/or modify
       9             :  * it under the terms of the GNU General Public License as published by
      10             :  * the Free Software Foundation, either version 3 of the License, or
      11             :  * (at your option) any later version.
      12             :  * 
      13             :  * This program is distributed in the hope that it will be useful,
      14             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      15             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      16             :  * GNU General Public License for more details.
      17             :  * 
      18             :  * You should have received a copy of the GNU General Public License
      19             :  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
      20             :  */
      21             :         
      22             : #include "sdl_channel_bar.h"
      23             : 
      24             : // Constructor: it creates the channel vector and initializes the mutex.
      25          21 : sdl_channel_bar::sdl_channel_bar(int num_channels): mutex(NULL), channels(8) {
      26           7 :     this->mutex = SDL_CreateMutex();
      27           7 :     reset_channels();
      28           7 : }
      29             : 
      30             : // Destructor: destroys the mutex.
      31          28 : sdl_channel_bar::~sdl_channel_bar() {
      32           7 :     SDL_DestroyMutex(this->mutex);
      33          14 : }
      34             : 
      35             : // Updates the specified channel.
      36          16 : void sdl_channel_bar::update(int channel, int value) {
      37          16 :     int status = SDL_LockMutex(this->mutex);
      38          16 :     if (status != 0) {
      39             :         return;
      40             :     }
      41          16 :     this->channels[channel] = value;
      42           8 :     SDL_UnlockMutex(this->mutex);
      43             : }
      44             : 
      45             : // Updates all channels.
      46          15 : void sdl_channel_bar::update_all(const int values[]) {
      47          15 :     int status = SDL_LockMutex(this->mutex);
      48         270 :     for (int c = 0; c < this->channels.size(); c++) {
      49         120 :         int new_value = (values[c] > 100)? 100 : values[c];
      50         240 :         this->channels[c] = new_value;
      51             :     }
      52          15 :     SDL_UnlockMutex(this->mutex);
      53          15 : }
      54             : 
      55             : // Reset all channels
      56           9 : void sdl_channel_bar::reset_channels() {
      57          18 :     int zeroes[this->channels.size()] = {};
      58          18 :     this->update_all(zeroes);
      59           9 : }
      60             : 
      61             : // Executes the operations associated with the timer.
      62           1 : void sdl_channel_bar::time_elapsed(Uint32 time_elapsed) {
      63           1 :     int status = SDL_LockMutex(this->mutex);
      64           1 :     if (status != 0) {
      65             :         return;
      66             :     }
      67          26 :     for (int c = 0; c < this->channels.size(); c++) {
      68          16 :         int& ch = this->channels[c];
      69           8 :         if (ch > 0) {
      70           8 :             int new_value = ch - (time_elapsed * 100 / DECAY_TIMER);
      71           8 :             ch = (new_value < 0)? 0 : new_value;
      72             :         }
      73             :     }
      74           1 :     SDL_UnlockMutex(this->mutex);
      75             : }
      76             : 
      77           2 : int sdl_channel_bar::get_numchannels() {
      78           2 :     int status = SDL_LockMutex(this->mutex);
      79           2 :     if (status != 0) {
      80             :         return 0;
      81             :     }
      82           2 :     int num_channels = this->channels.size();
      83           1 :     SDL_UnlockMutex(this->mutex);
      84           1 :     return num_channels;
      85             : }
      86             : 
      87           2 : void sdl_channel_bar::get_channels(int* channels) {
      88           2 :     int status = SDL_LockMutex(this->mutex);
      89           2 :     if (status != 0) {
      90             :         return;
      91             :     }
      92          26 :     for (int i = 0; i < this->channels.size(); i++) {
      93          16 :         int value = this->channels[i];
      94           8 :         channels[i] = value;
      95             :     }
      96           1 :     SDL_UnlockMutex(this->mutex);
      97             : }

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